Based in Connecticut, Elliot Troche is an illustrator and storyteller who focuses his work around creating character-driven concept art that tell a story through their design elements. Skilled in fantasy and sci-fi genres, Elliot’s work is flexible by design, being able to swap between vibrant, upbeat themes & darker, grittier themes depending on the desired narrative.
He specializes in digital illustrations, inspired greatly by fellow concept artists in the video game industry. Video games overall act as a major inspiration for him, showing that Elliot isn't afraid to think outside the box and experiment with different design ideas or color palettes. His primary art style is recognizable through his varied use of line weight in his linework.
Elliot received his BFA in Illustration at the Rocky Mountain College of Art + Design with a specialization in Concept Art in 2026. His professional experience including freelance commission work that he has done since 2016. Elliot aims to work as a Concept Artist in the video game industry, continuously improving his work until he can become an Art Director.
While focusing on character design is his long-term creative focus, he will continue to develop and refine his expertise in all areas of concept art. He strives to create worlds that feel impactful to the audience and that will immerse others in the same way he finds himself immersed in games.
Please feel free to contact me if you have any questions. I'm always willing to meet and connect with new people.